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Doombringer 1.0 is the evolution of Doom Blade 3.0 and is a Wave 1 Nanovor.

If you thought Doom Mantis 2.0 was scary, get a load of Doombringer 1.0! It's reminiscent of the man-eating aliens from that Ridley Scott series, but if they were given wings and tiny tentacles! It's a good thing Nanovor only exist on such a small scale...

If you can get past Doombringer 1.0's nightmarish appearance, it has a useful niche in Velocitron swarms, particularly Magnamod management; it's move Mag Hunter deals 72 damage for 3 EN specifically to Magnamods, like that poor Mega Scorpion 2.0 in the image to the right.

Doombringer 1.0 HATES Magnamods: it's Gorgon Gaze ignores ARM, it's Poison Spit reduces their STR, not to mention the move Mag Hunter.

When powered with a Yellow Spike, Doombringer 1.0 can swap-block targets for 3 rounds, leaving them locked in the battle with this terrifying Nanovor! It's a cruel killer, and that's what makes it so effective in battle.

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